PROGRAMMING SERVICES & INTENTIONS
Radiant life is an independent, Canadian business specializing in hula-hoop fitness! The Hoop Play program (designed by Katelyn Selanders BA, BSW/RSW, SPRA Group Fitness Leader) is a low-impact, functional fitness program that focuses on building body confidence. Standard hula-hoop fitness techniques and modern hoopdance are used to target core muscles, challenge overall coordination, balance, posture and stability. Hoop Play is closely related to rhythmic gymnastics and modern dance, but is accessible to the untrained artist and non-physically fit! Hoop Play is a standard fitness training program recognized by Canadian Fitness Education Services (CFES) and members of the National Fitness Leadership Alliance of Canada in Alberta (AFLCA), Saskatchewan (SPRA) and British Columbia (BCRPA).
The school based programming is facilitated by Laura Hutt (Hoop Play Certified Instructor) and has been described as highly-engaging and high-energy! These creative and active play activities challenge mind-body awareness and fine motor skills, and are all non-competitive. Each session ends with grounding breath-work, mindfulness and “homework” that students can use to personally manage their health and wellbeing.
Physical Literacy Skills
During children’s programming, students will practice: walking, running, hopping, jumping, turning, twisting, balancing, bending, stretching, throwing and catching.
General Learning Outcomes
All students will learn and practice body and space awareness, non-competitive individual and group play, and physical activity that contributes to overall wellness and confidence. Through both watching/listening and practicing, students will understand and appreciate the positive health benefits that result from physical activity and learn practical ways to assume responsibility for their own health and wellbeing. Students will explore the hoop as a physical boundary and connect the experience with healthy relationships. Grounding breathwork and repetitive movement patterns will be introduced as a practical contributor to mental wellbeing.
Divisional Learning Outcomes & Activities
Kindergarten – Grade Three: Students will explore hooping as both a new physical activity and a new artistic medium. Standard waist hula-hooping will be introduced as well as a variety of active games incorporating the hoop. Students will identify their body’s reaction to participating; their skills, interests and preferences with the hoop; and both safe and respectful ways to play with and around others.
Grades Four - Six: Students will practice identifying and building patterns with hoop moves. Students will also describe the characteristics of a hoop in space, such as identifying vertical and horizontal planes. Grades four and up will practice reading time on a clock by using a clock metaphor to practice a specific hoop trick. Grades five and up will identify a fulcrum point in relation to centripetal force. Students will practice waist hula-hooping at a moderate to vigorous intensity level and develop methods of monitoring and controlling their exertion levels with different hoop moves.
Programming Details & Options
My school day programming is typically 20-60 minutes in length per class, with a maximum of 30 students per session, with a teacher or school assistant present. After school programs are 1 hour 15 min including supervised snack time and lunch time programs run for the duration of the allotted time, including supervised eating if needed. Both lunch time and after school sessions have a maximum of 15 students.
The programming is structured as follows:
Ø An engaging warm-up activity is designed to get students focused and active. This may include an interactive game, a challenging question or a demonstration.
Ø Active Play transitions quickly from one activity to the next, to ensure that students are physically active for the full duration of the session. For children ages 7+ this typically includes core hooping activities/games/drills. For children 6 and under, and those with diverse abilities, we facilitate a variety of unique, high-energy circus-arts activities!
Ø Active Play is followed by a Creative Play session where students are taught how to do a circus-arts style “trick" or move that challenges mind-body awareness and fine motor skills. These activities focus on building patterns and crossing the mid-line of the body - proven to strengthen the connection between the left and right brain, and improve reading skills and concentration. Key science concepts are introduced so students can connect what they are doing with their body, with what they are learning in the classroom.
Ø Each session ends with a brief cool-down, stretch and grounding breath-work. Students sit together and connect with the facilitator and each other, sharing what they enjoyed/disliked and asking questions. The new learning is summarized and students are given "homework;" such as, using the breath-work and movement patterns when they feel upset or bored.